Art Of Atari

Author: Tim Lapetino
Publisher: Dynamite Entertainment
ISBN: 1524101060
Size: 15.43 MB
Format: PDF, ePub
View: 6973
Atari is one of the most recognized names in the world. Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede, and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment. The Art of Atari is the first official collection of such artwork. Sourced from private collections worldwide, this book spans over 40 years of the company's unique illustrations used in packaging, advertisements, catalogs, and more. Co-written by Robert V. Conte and Tim Lapetino, The Art of Atari includes behind-the-scenes details on how dozens of games featured within were conceived of, illustrated, approved (or rejected), and brought to life! Includes a special Foreword by New York Times bestseller Ernest Cline author of Armada and Ready Player One, soon to be a motion picture directed by Steven Spielberg. Whether you're a fan, collector, enthusiast, or new to the world of Atari, this book offers the most complete collection of Atari artwork ever produced!

Game After

Author: Raiford Guins
Publisher: MIT Press
ISBN: 0262019981
Size: 38.72 MB
Format: PDF, ePub
View: 2614
We purchase video games to play them, not to save them. What happens to video games when they are out of date, broken, nonfunctional, or obsolete? Should a game be considered an "ex-game" if it exists only as emulation, as an artifact in museum displays, in an archival box, or at the bottom of a landfill? In Game After, Raiford Guins focuses on video games not as hermetically sealed within time capsules of the past but on their material remains: how and where video games persist in the present. Guins meticulously investigates the complex life cycles of video games, to show how their meanings, uses, and values shift in an afterlife of disposal, ruins and remains, museums, archives, and private collections. Guins looks closely at video games as museum objects, discussing the recontextualization of the Pong and Brown Box prototypes and engaging with curatorial and archival practices across a range of cultural institutions; aging coin-op arcade cabinets; the documentation role of game cartridge artwork and packaging; the journey of a game from flawed product to trash to memorialized relic, as seen in the history of Atari's infamous E.T. The Extra-Terrestrial; and conservation, restoration, and re-creation stories told by experts including Van Burnham, Gene Lewin, and Peter Takacs. The afterlife of video games -- whether behind glass in display cases or recreated as an iPad app -- offers a new way to explore the diverse topography of game history.

The Paperback Art Of James Avati

Author: Piet Schreuders
Publisher: 010 Publishers
ISBN: 9064505802
Size: 78.96 MB
Format: PDF, ePub, Docs
View: 814
Monografie van de Amerikaanse coverschilder James Avati (1912-2005).


Author: Spencer Drate
Publisher: Watson-Guptill Pubns
Size: 67.82 MB
Format: PDF, ePub, Docs
View: 5284
This work has assembled a showcase of digitally generated designs based onound objects. The roster of artists and agencies represented in thiseference includes Chip Kidd, Bill Cahan and Associates, Stephan Sagmeister,nd more than 30 other internationally known innovators. Running the gamutrom eye-catching to to awe-inspiring, each of the more than 300 works isccompanied by in-depth text that elaborates on how each piece was made, theffects used, and the creative process behind it all. Covering everythingrom poster design, website design, font design, skateboard and t-shirtesign, and much more, this work provides a tour of an inventive genre.

Forthcoming Books

Author: R.R. Bowker Company. Department of Bibliography
Size: 36.49 MB
Format: PDF
View: 4239

Teenage Mutant Ninja Turtles

Author: Kevin B. Eastman
Publisher: Idea & Design Works Llc
ISBN: 9781613771396
Size: 62.23 MB
Format: PDF, Kindle
View: 1060
Master Splinter and the brothers search for the lost Raphael who is fending for himself on the streets of New York City, but they are sidetracked by a mutant alley cat and his band of criminals.

Library Journal

Size: 71.77 MB
Format: PDF, Kindle
View: 1797
Includes, beginning Sept. 15, 1954 (and on the 15th of each month, Sept.-May) a special section: School library journal, ISSN 0000-0035, (called Junior libraries, 1954-May 1961). Also issued separately.