The third novel in the bestselling Horus Heresy series, re-issued in a deluxe trade paperback format Having recovered from his grievous injuries, Warmaster Horus leads the triumphant Imperial forces against the rebel world of Isstvan III. Though the rebels are swiftly crushed, Horus's treachery is finally revealed when the planet is razed by virus bombs and Space Marines turn on their battle-brothers in the most bitter struggle imaginable.
Release on 2016-03-08 | by Graham McNeill,Dan Abnett,Ben Counter
Author: Graham McNeill,Dan Abnett,Ben Counter
Pubpsher: Games Workshop
For the first time in the New York Times bestselling series, this omnibus returns to the beginning of The Horus Heresy. The novels Horus Rising, False Gods and Galaxy in Flames are presented alongside additional stories that set the stage for the unimaginable conflict still to come... It was to be the dawn of a glorious new age. Following countless millennia of darkness and strife, the armies of the Emperor of Mankind had reconquered world after world in a Great Crusade, the like of which the galaxy had never seen. Having established themselves as the most powerful military force ever to march under a single banner, the Space Marine Legions were each led by a god-like primarch – those apparently immortal sons of the Emperor himself. Humanity seemed set to rule the stars once more. And then came Horus. The noble Warmaster, and reviled arch-traitor. For the first time in the New York Times bestselling series, this omnibus returns to the beginning of The Horus Heresy and shines new light on the events that preceded it. The novels Horus Rising,False Gods and Galaxy in Flames are presented alongside additional stories that set the stage for the unimaginable conflict still to come...
Book eight in the New York Times bestselling series Now that the news of Horus's Treachery is in the open, a time of testing has come. Some Legions have already declared allegiance to the Warmaster, while the loyalty of the others lies firmly with the Emperor. As Horus deploys his forces, loyalist Astartes learn that the Wordbearers are sending a fleet to Ultramar, home of the Ultramarines. Unless they can intercept and destroy it, the Ultramarines may suffer a blow from which they will never recover. Battle for the Abyss continues the epic tale of the Horus Heresy, a galactic civil war that threatened to bring about the extinction of humanity.
Release on 2017-02-07 | by Ben Counter,Rob Sanders,Steve Lyons,C L Werner
Author: Ben Counter,Rob Sanders,Steve Lyons,C L Werner
Pubpsher: Games Workshop
When Great Wolf Logan Grimnar vanishes, the Space Wolves embark on a mission to retrieve him – a mission that might see the end of the Chapter. Hailing from the hostile ice world of Fenris, the Space Wolves are as fierce and proud as their name suggests. Considered by some to be wild and undisciplined, the Sons of Russ are loyal to a fault, and their instincts for war are never in doubt. Woe betide those they mark as their prey, for they too shall feel the fangs of the wolf around their throats... A Great Hunt is over and the Space Wolves gather in the Fang to celebrate their victories and tell tall tales of their exploits. But one company has failed to return: that of the Great Wolf, Logan Grimnar. News of his death sends the Chapter on the hunt for the truth, with Ulrik the Slayer at their head. As they fight their way across the galaxy in search of their lord, the Space Wolves uncover a threat to the future of the Chapter itself.
A planet-sized super weapon, the World Engine must be stopped before it destroys all in its path. A full Space Marine Chapter is given the seemingly impossible task of destroying it. For months, the necron World Engine has blazed a trail across the Vidar sector, destroying planets and devastating every fleet sent to destroy it. Now, the Astral Knights Space Marine Chapter enact a daring plan to get to the heart of the mighty edifice and bring it to an end. Crashing their battle-barge into the World Engine, they land upon its surface, seeking its heart. Confronted by sinister necrons, the fate of the Astral Knights hangs in the balance, along with the lives of untold billions...
On the daemon world of Torvendis, deep in the heart of the warp storm known as the Malestrom, ancient rivalries threaten to shatter the delicate balance of power On the daemon world of Torvendis, deep in the heart of the warp storm known as the Malestrom, ancient rivalries threaten to shatter the delicate balance of power, currently held by the Lady Charybdia, daemon princess of Slaanesh. When the warriors of the Word Bearers arrive on the planet, hunting one of their own, the traitor Karnulon, monstrous forces are unleashed that could tear Torvendis apart.
Chaplin Cassius and the Ultramarines defend the heart of the Imperium against the most dangerous of enemies – the bio-engineered horrors of the hive fleets. In the 41st millennium, the human Imperium must fight a constant battle for survival against the myriad enemies who seek to destroy it. At the forefront of this battle stand the Space Marines, genetically engineered superhumans whose sole purpose is to fight – and win. When a tyranid hive fleet is detected dangerously close to the Sol system, two entire companies of Ultramarines are sent to find and destroy the aliens. Led by their legendary Chaplain, Cassius, the Ultramarines must stop the tyranids, no matter the cost. With typical bravery, courage and honour, the Ultramarines set about their task, but faced with impossible odds, and Cassius’s impetuous nature, victory is far from certain.
The latest title in the premium Warhammer 40,000 series The orks of the Red Waaagh have come to the Sanctus Reach and death follows them. As Grukk Face-Rippa and his green tide fall upon Imperial worlds, it falls to a few warriors to stand against them. The Space Marines of the Obsidian Glaives make a final stand against the alien hordes, while the brave men of the Astra Militarum and the noble Knights of Alaric Prime struggle to repel the greenskin invaders from their planet. But hope is not lost, as the savage and noble Space Wolves arrive to bring an end to Grukk and his rampage. Sanctus Reach contains the novellas 'Evil Sun Rising' and 'Blood on the Mountain' and six short stories exploring the various fronts of the vicious war for the Sanctus Reach.
Release on 2015-04-21 | by Ben Counter,Josh Reynolds,Guy Haley,Phil Kelly
Author: Ben Counter,Josh Reynolds,Guy Haley,Phil Kelly
Pubpsher: Games Workshop
Four novellas that focus on the events of the second Damocles Gulf Crusade Two centuries ago, the Imperium of Man and the upstart Tau Empire fought to a standstill in the Damocles Gulf. Now, as the 41st millennium draws to a close, the tau have returned. As the world of Agrellan falls under attack, the White Scars and Raven Guard rush to its defence, but with the skilled Commander Shadowsun leading the alien forces, the Space Marines and their allies are hard pressed. Kor'sarro Khan, Huntmaster of the White Scars, swears that he will win the day in the most direct way possible - by taking Shadowsun's head.