Interaction Design

Author: Jenny Preece
Publisher: John Wiley & Sons
ISBN: 1119020751
Size: 22.23 MB
Format: PDF, ePub, Docs
View: 446
This is an ideal resource for learning the interdisciplinary skills needed for interaction design, human computer interaction, information design, web design and ubiquitous computing. This text offers a cross-disciplinary, practical and process-oriented introduction to the field, showing not just what principles ought to apply to interaction design, but crucially how they can be applied.

Interaction Design

Author: Yvonne Rogers
Publisher: John Wiley & Sons
ISBN: 0470665769
Size: 28.55 MB
Format: PDF, ePub
View: 1739
"Rogers, Preece and Sharp are a bestselling author team, acknowledged leaders and educators in their field, with a strong global reputation.They bring depth of scope to the subject, encompassing the latest technologies and devices including facebook and YouTube. Interaction Design offers a cross-disciplinary, practical and process-oriented approach to Human Computer Interaction, showing not just what principals ought to apply to Interaction Design, but crucially how they can be applied. Motivating examples are included to illustrate technical, social, and ethical issues, making the book approachable and adaptable for both Computer Science and non-Computer Science users. Interviews with key HCI luminaries are included and provide an insight into current and future trends. The text comes with a lively and highly interactive companion web site containing a rich set of resources enabling students to collaborate on experiments and designs, take part in competitions, find resources and communicate with others"--

Interaction Design

Author: Helen Sharp
Publisher: Wiley
ISBN: 1119547253
Size: 21.93 MB
Format: PDF
View: 308
A new edition of the #1 text in the human computer Interaction field! Hugely popular with students and professionals alike, the Fifth Edition of Interaction Design is an ideal resource for learning the interdisciplinary skills needed for interaction design, human-computer interaction, information design, web design, and ubiquitous computing. New to the fifth edition: a chapter on data at scale, which covers developments in the emerging fields of 'human data interaction' and data analytics. The chapter demonstrates the many ways organizations manipulate, analyze, and act upon the masses of data being collected with regards to human digital and physical behaviors, the environment, and society at large. Revised and updated throughout, this edition offers a cross-disciplinary, practical, and process-oriented, state-of-the-art introduction to the field, showing not just what principles ought to apply to interaction design, but crucially how they can be applied. Explains how to use design and evaluation techniques for developing successful interactive technologies Demonstrates, through many examples, the cognitive, social and affective issues that underpin the design of these technologies Provides thought-provoking design dilemmas and interviews with expert designers and researchers Uses a strong pedagogical format to foster understanding and enjoyment An accompanying website contains extensive additional teaching and learning material including slides for each chapter, comments on chapter activities, and a number of in-depth case studies written by researchers and designers.

Interaction Design

Author: Jenny Preece
ISBN: 9780471402497
Size: 40.91 MB
Format: PDF, Kindle
View: 7204
The authors present an up-to-date exposition of the design of the current and next generation interactive technologies, such as the Web, mobiles and wearables.

Exam Prep For Interaction Design Beyond Human Computer

Author: David Mason
Publisher: Rico Publications
Size: 29.44 MB
Format: PDF, ePub, Docs
View: 6577
5,600 Exam Prep questions and answers. Ebooks, Textbooks, Courses, Books Simplified as questions and answers by Rico Publications. Very effective study tools especially when you only have a limited amount of time. They work with your textbook or without a textbook and can help you to review and learn essential terms, people, places, events, and key concepts.

Human Computer Interaction Interaction Design And Usability

Author: Julie A. Jacko
Publisher: Springer
ISBN: 3540731059
Size: 74.94 MB
Format: PDF, ePub
View: 5173
Here is the first of a four-volume set that constitutes the refereed proceedings of the 12th International Conference on Human-Computer Interaction, HCII 2007, held in Beijing, China, jointly with eight other thematically similar conferences. It covers interaction design: theoretical issues, methods, techniques and practice; usability and evaluation methods and tools; understanding users and contexts of use; and models and patterns in HCI.

Internationalization Design And Global Development

Author: Nuray Aykin
Publisher: Springer Science & Business Media
ISBN: 3642027679
Size: 54.12 MB
Format: PDF, Mobi
View: 4487
This volume constitutes the refereed proceedings of the Third International Conference on Internationalization, Design and Global Development, IDGD 2009, held in San Diego, CA, USA, in July 2009 in the framework of the 13th International Conference on Human-Computer Interaction, HCII 2009 with 10 other thematically similar conferences. The 57 revised papers presented were carefully reviewed and selected from numerous submissions. The papers accepted for presentation thoroughly cover the entire field of internationalization, design and global development and address the following major topics: cross-cultural user interface design; culture, community, collaboration and learning; internationalization and usability; ICT for global development; and designing for eCommerce, eBusiness and eBanking.

Interaction Design Patterns F R Nfc Basierte Electronic Data Capture Anwendungen

Author: Andreas Prinz
Publisher: Prinz Publishing
ISBN: 3981687507
Size: 50.48 MB
Format: PDF, Kindle
View: 4665
Die Arbeit beschäftigt sich mit der Gestaltung von Interaction Design Patterns für Near Field Communication (NFC)-basierte Electronic Data Capture Anwendungen. Basis hierfür bilden das Design, die Entwicklung und die Evaluierung zweier mobiler NFC-basierter Anwendungen zur Selbstbewertung des Gesundheitszustandes. Als Domäne für die Anwendung der Interaction Design Patterns wird das Gesundheitswesen, Patienten mit eingeschränkter Feinmotorik, ausgewählt. Um das Ziel, die Entwicklung der Interaction Design Patterns für NFC-basierte Electronic Data Capture Anwendungen, zu erreichen, folgt die Arbeit dem gestaltungsorientieren Forschungsansatz (Design Science Research) und kombiniert mehrere Forschungsmethoden miteinander. Die entwickelten EDC-Anwendungen sind in zwölfwöchigen Feldtests mit Patienten einer Machbarkeitsstudie unterzogen worden. Ausgehend von diesen Ergebnissen und Erkenntnissen aus den Phasen Design, Entwicklung und Evaluierung der Prototypen werden 16 Interaction Design Patterns für die Entwicklung von NFC-basierten EDC Anwendungen abgeleitet. Die Interaction Design Patterns werden von Experten auf ihre Verständlichkeit und Nützlichkeit evaluiert worden. Insgesamt stehen 16 evaluierte Interaction Design Patterns zur Verfügung. Der Inhalt • Near Field Communication (NFC) • NFC basierte Electronic Data Capture (EDC) Anwendungen zur Patientenselbstbewertung • Interaction Design Patterns für die NFC-basierte Entwicklung von EDC Anwendungen Die Zielgruppe Dozenten und Studenten der Wirtschaftsinformatik und Design, sowie Praktikern aus Design und Entwicklung.

Cross Cultural Design For It Products And Services

Author: Pei-Luen Patrick Rau
Publisher: CRC Press
ISBN: 1439838747
Size: 38.66 MB
Format: PDF, Kindle
View: 3501
With the increase of globalization of business and industry, IT products and services are often produced and marketed across geographical cultural boundaries without adequate consideration of culture. There is a high probability that IT products and services developed in one country may not be effectively used in another country, which may hinder their market penetration, sales, and use. Based on research and practice, Cross-Cultural Design for IT Products and Services provides a resource for human factors engineers, designers, and marketing professionals who define and develop IT products and services for the global market. With its extensive review of cross-cultural theory and cross-cultural design literature, it is also a resource for those who are interested in research on cross-cultural design. The book presents an overview of the dimensions of culture that have implications for human information processing and affective response. It examines a set of user interface design guidelines grouped into five areas: language, use of color, icons and images, navigation, and information architecture. Also, it addresses physical ergonomics and anthropometry issues. The text translates theory and guidelines into a practical methodology and discusses how to integrate methods of cross-cultural design into a standard engineering process for product development. The authors review and reappraise theories, models, principles, and techniques for design of IT products and services that will be marketed globally. They provide guidelines for user interface design across North American, Asian, and other cultures. Applying the guidelines within the methodological framework provided will enhance the usability and effectiveness of the IT product or service, and contribute to greater user satisfaction, increased productivity, higher sales, and lower product support costs.