The One One One Diet

Author: Rania Batayneh
Publisher: Rodale Books
ISBN: 1623360331
Size: 38.40 MB
Format: PDF, ePub, Docs
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The easiest, most effective weight loss plan—ever! The concept is simple: Have one protein, one carbohydrate, and one fat at every meal and snack. The results: Nothing short of amazing and delicious. Nutritionist Rania Batayneh, MPH, shares the 1:1:1 formula she’s used with hundreds of clients who lost the weight they never thought they could lose, did it easily (no forbidden foods, no deprivation, no complicated rules), and kept it off for good! On this plan, as long as you adhere to the formula, you naturally keep your body balanced, your metabolism strong, your cravings at bay, and your weight down. The best part? No food is off limits—not even chocolate, pizza, burgers, or fries. With dozens of perfectly balanced meal ideas and 75 easy, tasty recipes, The One One One Diet isn’t a drop-pounds-fast fad. It’s a strategy you can use to eat healthfully and stay slim for life. Praise for The One One One Diet “A customized approach for individuals who want to start up or maintain healthy eating habits and achieve weight loss without deprivation.” —Kristin Kirkpatrick, MS, RD, LD “A simple, straightforward, easy to follow plan to help anyone get on the right track to eating well!” —Keri Glassman, MS, RD, CDN, author of The New You and Improved Diet

Introduction To Logic And To The Methodology Of The Deductive Sciences

Author: Alfred Tarski
Publisher: Oxford University Press
ISBN: 0198021399
Size: 64.63 MB
Format: PDF
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Now in its fourth edition, this classic work clearly and concisely introduces the subject of logic and its applications. The first part of the book explains the basic concepts and principles which make up the elements of logic. The author demonstrates that these ideas are found in all branches of mathematics, and that logical laws are constantly applied in mathematical reasoning. The second part of the book shows the applications of logic in mathematical theory building with concrete examples that draw upon the concepts and principles presented in the first section. Numerous exercises and an introduction to the theory of real numbers are also presented. Students, teachers and general readers interested in logic and mathematics will find this book to be an invaluable introduction to the subject.

Introduction To Abstract Mathematics

Author: John F. Lucas
Publisher: Rowman & Littlefield
ISBN: 9780912675732
Size: 44.35 MB
Format: PDF, Kindle
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This is a book about mathematics and mathematical thinking. It is intended for the serious learner who is interested in studying some deductive strategies in the context of a variety of elementary mathematical situations. No background beyond single-variable calculus is presumed.

A State Of Nine One One

Author: D. L. Harman
Publisher: AuthorHouse
ISBN: 1425952739
Size: 78.37 MB
Format: PDF, Docs
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In this book the reader will discover that we all have the ability, in a matter of minutes, to destroy the people we love most. Based on a shocking true story, A State of Nine One One is an account of facts that everyone who loves someone should know. A physician and single mother is trying to raise her family right. An anonymous meeting with John F. Kennedy, Jr. changes her life for the better. When the pretty doctor is seduced by a dashing, alleged Mafia member, she finds her life exploding. Desperate to make sense of the tragic, surrealistic events in her life, the doctor turns to a psychiatrist for help, and characterizes a deadly disease in young people.

Alfred S Basic All In One Course Universal Edition Book 1

Author: Willard A. Palmer
Publisher: Alfred Music
ISBN: 9781457408861
Size: 79.89 MB
Format: PDF
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The Universal Edition is designed for all English-speaking countries outside of the United States, including Canada, the U. K. and Australia. This edition uses the British system of terminology for rhythmic values such as "crotchet" for quarter note. This course is most effective when used under the direction of a piano teacher or experienced musician.

Advanced Android 4 Games

Author: Vladimir Silva
Publisher: Apress
ISBN: 1430240598
Size: 73.78 MB
Format: PDF, Docs
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"Wolfenstein 3D"-like and "Doom"-like game apps are some of the classic Android games presented in the original edition of this book. Since their release, Android has progressed with the debut of Android 4.0, adding better fonts, new User Interface and Experience (UI/UX) APIs, tablet considerations, multi-touch capabilities, multi-tasking, faster performance, and much more to the Android game app development repertoire. Multi-touch code gives these games and their players dynamic input and exchange ability, for a more realistic arcade game experience. Faster and better performance offers game players a more seamless, fun arcade experience like never before on Android. There is also improved native C/C++ integration with Android's NDK as well, which makes coding, compiling, and converting both productive and efficient with gains in app performance. With actionable real-world source, Advanced Android 4 Games shows you how to build more sophisticated and addictive Android games, harnessing the power of these recent advancements. Coverage of the new UI, UX, multi-touch and multi-tasking features available with Android 4.0. Learn other techniques for improving the game playing experience including Wi-Fi tethering, better multi-tasking, new and better streaming Web video using WebM, and more. By combining the elegant object-oriented features of Java and the raw power of C, there is no limit to the types of games that you can build for the platform, such as the "Quake 3D"-like game app case study in this book. You’ll definitely have fun, and perhaps you’ll even make some money. Enjoy! What you’ll learn Key advanced Android gaming techniques using the new Android SDK 4 to help you earn more money in the app stores How to compile native code (C) in Android using the NDK How to add and integrate multi-touch How to use Bluetooth controllers (Zeemote) More gaming tricks and tips, such as hybrid 3D graphics with OpenGL and JNI How to port and augment a 2D shooter game app similar to "Wolfenstein" for Android How to port and augment another 2D shooter "Doom"-like game app for Android using OpenGL How to build a 3D shooter game like "Quake" How and where to best deploy these game apps Who this book is for This book is for savvy Android app developers who are looking for professional or advanced techniques for porting, augmenting and building 2D and 3D game apps that are complex, fun and lucrative. Table of Contents Welcome to Android Gaming Gaming Tricks: More Gaming Tricks: Hybrid 3D Graphics with OpenGL and JNI Efficient Graphics with OpenGL ES 2.0 2D Shooters with OpenGL: Doom-like App for Android 3D Shooters Part I: Quake-like App 3D Shooters Part II: Quake II Appendix: Deployment and Compilation Tips