Python Programming

Author: John M. Zelle
Publisher: Franklin, Beedle & Associates, Inc.
ISBN: 1887902996
Size: 74.78 MB
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This book is suitable for use in a university-level first course in computing (CS1), as well as the increasingly popular course known as CS0. It is difficult for many students to master basic concepts in computer science and programming. A large portion of the confusion can be blamed on the complexity of the tools and materials that are traditionally used to teach CS1 and CS2. This textbook was written with a single overarching goal: to present the core concepts of computer science as simply as possible without being simplistic.

Practical Programming

Author: Jennifer Campbell
Publisher:
ISBN: 9781934356272
Size: 12.81 MB
Format: PDF, Docs
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Welcome to computer science in the 21st century. Did you ever wonder how computers represent DNA? How they can download a web page containing population data and analyze it to spot trends? Or how they can change the colors in a color photograph? If so, this book is for you. By the time you're done, you'll know how to do all of that and a lot more. And Python makes it easy and fun. Computers are used in every part of science from ecology to particle physics. This introduction to computer science continually reinforces those ties by using real-world science problems as examples. Anyone who has taken a high school science class will be able to follow along as the book introduces the basics of programming, then goes on to show readers how to work with databases, download data from the web automatically, build graphical interfaces, and most importantly, how to think like a professional programmer. Topics covered include: Basic elements of programming from arithmetic to loops and if statements. Using functions and modules to organize programs. Using lists, sets, and dictionaries to organize data. Designing algorithms systematically. Debugging things when they go wrong. Creating and querying databases. Building graphical interfaces to make programs easier to use. Object-oriented programming and programming patterns.

Practical Programming

Author: Paul Gries
Publisher: Pragmatic Bookshelf
ISBN: 1680504126
Size: 12.87 MB
Format: PDF, ePub, Mobi
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Classroom-tested by tens of thousands of students, this new edition of the bestselling intro to programming book is for anyone who wants to understand computer science. Learn about design, algorithms, testing, and debugging. Discover the fundamentals of programming with Python 3.6--a language that's used in millions of devices. Write programs to solve real-world problems, and come away with everything you need to produce quality code. This edition has been updated to use the new language features in Python 3.6.

Python Programming An Introduction To Computer Science

Author: John Wilmot
Publisher:
ISBN: 9781790780914
Size: 15.29 MB
Format: PDF, Kindle
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A modern computer might be defined as "a machine that stores and manipulates information under the controlof a changeable program." There are two key elements to this definition. The first is that computersare devices for manipulating information. This means that we can put information into a computer, and itcan transform the information into new, useful forms, and then output or display the information for ourinterpretation.Computers are not the only machines that manipulate information. When you use a simple calculator toadd up a column of numbers, you are entering information (the numbers) and the calculator is processing theinformation to compute a running sum which is then displayed. Another simple example is a gas pump. Asyou fill your tank, the pump uses certain inputs: the current price of gas per gallon and signals from a sensorthat reads the rate of gas flowing into your car. The pump transforms this input into information about howmuch gas you took and how much money you owe

Python Programming An Introduction To Computer Science

Author: Aaron Smith
Publisher:
ISBN: 9781791680022
Size: 53.29 MB
Format: PDF
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Almost everyone has used a computer at one time or another . Perhaps you have played computer games or used a computer to write a paper or balance your checkbook. Computers are used to predict the weather , design airplanes, make mo vies, run businesses, perform financial transactions, and control factories. Have you ever stopped to wonder what exactly a computer is? Ho w can one device perform so man y different tasks? These basic questions are the starting point for learning about computers and computer programming.

Explorations In Computing

Author: John S. Conery
Publisher: CRC Press
ISBN: 1466572450
Size: 55.55 MB
Format: PDF, Mobi
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An Active Learning Approach to Teaching the Main Ideas in Computing Explorations in Computing: An Introduction to Computer Science and Python Programming teaches computer science students how to use programming skills to explore fundamental concepts and computational approaches to solving problems. Tbook gives beginning students an introduction to computer science concepts and computer programming. Designed for CS0 and CS1 courses, it is very well suited for alternative lecture styles, including flipped classrooms. Prepares Students for Advanced Work in Computer Science A revised and updated version of the author’s Explorations in Computing: An Introduction to Computer Science, this text incorporates two major differences. It now uses Python, instead of Ruby, as the lab software so that students can seamlessly transition from introductory projects to more advanced studies in later courses. The book also introduces Python programming, providing students with sufficient programming skills so they can implement their own programs. Practical, Step-by-Step Projects The interactive lab projects in each chapter allow students to examine important ideas in computer science, particularly how algorithms offer computational solutions to problems. Students can type expressions, view results, and run experiments that help them understand the concepts in a hands-on way. Web Resources The Python software modules for each lab project are available on the author’s website. The modules include data files and sample Python code that students can copy and modify. In addition, the site provides a lab manual of installation instructions and tips for editing programs and running commands in a terminal emulator.

An Introduction To Python And Computer Programming

Author: Yue Zhang
Publisher: Springer
ISBN: 981287609X
Size: 32.44 MB
Format: PDF, ePub, Mobi
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This book introduces Python programming language and fundamental concepts in algorithms and computing. Its target audience includes students and engineers with little or no background in programming, who need to master a practical programming language and learn the basic thinking in computer science/programming. The main contents come from lecture notes for engineering students from all disciplines, and has received high ratings. Its materials and ordering have been adjusted repeatedly according to classroom reception. Compared to alternative textbooks in the market, this book introduces the underlying Python implementation of number, string, list, tuple, dict, function, class, instance and module objects in a consistent and easy-to-understand way, making assignment, function definition, function call, mutability and binding environments understandable inside-out. By giving the abstraction of implementation mechanisms, this book builds a solid understanding of the Python programming language.

Guide To Programming For The Digital Humanities

Author: Brian Kokensparger
Publisher: Springer
ISBN: 3319991159
Size: 45.80 MB
Format: PDF, ePub, Docs
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As an introduction to programming for the Digital Humanities (DH), this book presents six key assignments oriented on DH topics. The topics include Computing Change Over Time (calculating burials at a historic cemetery), Visualizing Change Over Time (visualizing the burials at the historic cemetery), Textual Analysis (finding word frequencies and “stop words” in public domain texts), XML Transformation (transforming a simplified version of XML into HTML styled with CSS), Stylometry (comparing the measured features of graphic images), and Social Network Analysis (analyzing extended relationships in historic circles). The book focuses on the practical application of these assignments in the classroom, providing a range of variations for each assignment, which can be selected on the basis of students’ specific programming background and skills; “atomic” assignments, which can be used to give students the experience they need to successfully complete the main assignments; and some common pitfalls and gotchas to manage in the classroom. The book’s chief goals are to introduce novice computer science (CS) students to programming for DH, and to offer them valuable hands-on experience with core programming concepts.

The Librarian S Introduction To Programming Languages

Author: Beth Thomsett-Scott
Publisher: Rowman & Littlefield
ISBN: 1442263342
Size: 63.10 MB
Format: PDF, Mobi
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The Librarian’s Introduction to Programming Languages presents case studies and practical applications for using the top programming languages in library and information settings. While there are books and Web sites devoted to teaching programming, there are few works that address multiple programming languages or address the specific reasons why programming is a critical area of learning for library and information science professionals. There are many books on programming languages but no recent items directly written for librarians that span a variety of programs. Many practicing librarians see programming as something for IT people or beyond their capabilities. This book will help these librarians to feel comfortable discussing programming with others by providing an understanding of when the language might be useful, what is needed to make it work, and relevant tools to extend its application. Additionally, the inclusion of practical examples lets readers try a small “app” for the language. This also will assist readers who want to learn a language but are unsure of which language would be the best fit for them in terms of learning curve and application. The languages covered are JavaScript, PERL, PHP, SQL, Python, Ruby, C, C#, and Java. This book is designed to provide a basic working knowledge of each language presented. Case studies show the programming language used in real ways, and resources for exploring each language in more detail are also included.

Encyclopedia Of Computer Science And Technology

Author: Harry Henderson
Publisher: Infobase Publishing
ISBN: 1438110030
Size: 24.98 MB
Format: PDF, ePub, Mobi
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Presents an illustrated A-Z encyclopedia containing approximately 600 entries on computer and technology related topics.