Scratch Coding Cards

Author: Natalie Rusk
ISBN: 9781593277741
Size: 50.69 MB
Format: PDF, ePub, Docs
View: 4429
Want to introduce kids to coding in a fun and creative way? With The Scratch Coding Cards, kids learn to code as they create interactive games, stories, music, and animations. The short-and-simple activities provide an inviting entry point into Scratch, the graphical programming language used by millions of kids around the world. Kids can use this colorful 75-card deck to create a variety of interactive programming projects. They'll create their own version of Pong, Write an Interactive Story, Create a Virtual Pet, Play Hide and Seek, and more! Each card features step-by-step instructions for beginners to start coding with Scratch. The front of the card shows an activity kids can do with Scratch--like animating a character or keeping score in a game. The back shows how to put together code blocks to make the projects come to life! Along the way, kids learn key coding concepts, such as sequencing, conditionals, and variables. This collection of coding activity cards is perfect for sharing among small groups in homes and schools.

25 Scratch 3 Games For Kids

Author: Max Wainewright
Publisher: No Starch Press
ISBN: 1593279914
Size: 19.78 MB
Format: PDF, ePub, Docs
View: 3244
Build your own computer games with Scratch 3! Learn how to make fun games with Scratch--a free, beginner-friendly programming language from the MIT Media Lab. Create mazes, road-crossing games, and two-player games that keep score. Colorful pictures and easy-to-follow instructions show you how to add cool animations and sound effects to your games. You'll have hours of fun catching snowflakes, gobbling up tacos, and dodging donuts in space--while learning how to code along the way! Covers Scratch 3

Get Coding With Data

Author: Kevin Wood
Publisher: The Rosen Publishing Group, Inc
ISBN: 1499482531
Size: 46.64 MB
Format: PDF, ePub, Docs
View: 6235
Code it, test it, cache it, drop it! This comprehensive book introduces readers to everything they need to know about data. Accessible language provides easy-to-understand explanations for crucial concepts. Puzzles, games, and robot illustrations create a fun, interactive learning experience that will draw in both beginning coders and readers who are reluctant to learn about coding. They�ll explore types of data including numbers, strings, and arrays. Readers will learn how data is stored in computer and in codes, as well as key vocabulary terms such as memory, cache, ram, disk, and flash. They�ll also see the difference between constants and variables, and other important science and technology topics, all while having fun!

Coding Iphone Apps For Kids

Author: Gloria Winquist
Publisher: No Starch Press
ISBN: 1593278373
Size: 25.11 MB
Format: PDF, Docs
View: 2120
Apple’s Swift is a powerful, beginner-friendly programming language that anyone can use to make cool apps for the iPhone or iPad. In Coding iPhone Apps for Kids, you’ll learn how to use Swift to write programs, even if you’ve never programmed before. You’ll work in the Xcode playground, an interactive environment where you can play with your code and see the results of your work immediately! You’ll learn the fundamentals of programming too, like how to store data in arrays, use conditional statements to make decisions, and create functions to organize your code—all with the help of clear and patient explanations. Once you master the basics, you’ll build a birthday tracker app so that you won’t forget anyone’s birthday and a platform game called Schoolhouse Skateboarder with animation, jumps, and more! As you begin your programming adventure, you’ll learn how to: –Build programs to save you time, like one that invites all of your friends to a party with just the click of a button! –Program a number-guessing game with loops to make the computer keep guessing until it gets the right answer –Make a real, playable game with graphics and sound effects using SpriteKit –Challenge players by speeding up your game and adding a high-score systemWhy should serious adults have all the fun? Coding iPhone Apps for Kids is your ticket to the exciting world of computer programming. Covers Swift 3.x and Xcode 8.x. Requires OS X 10.11 or higher.

Micro Bit For Mad Scientists

Author: Simon Monk
Publisher: No Starch Press
ISBN: 1593279752
Size: 76.56 MB
Format: PDF, ePub
View: 7090
Build your own secret laboratory with 30 coding and electronic projects! The BBC micro:bit is a tiny, cheap, yet surprisingly powerful computer that you can use to build cool things and experiment with code. The 30 simple projects and experiments in this book will show you how to use the micro:bit to build a secret science lab complete with robots, door alarms, lie detectors, and more--as you learn basic coding and electronics skills. Here are just some of the projects you'll build: * A "light guitar" you can play just by moving your fingers * A working lie detector * A self-watering plant care system * A two-wheeled robot * A talking robotic head with moving eyes * A door alarm made with magnets Learn to code like a Mad Scientist!

Scratch 3 0 Coding Cards

Author: Natalie Rusk
ISBN: 9781593279769
Size: 73.45 MB
Format: PDF, Docs
View: 2290
Now updated for Scratch 3.0, this 75-card deck features interactive programming projects you can make with Scratch, a free-to-use graphical programming language used by millions of kids around the world. The front of each card shows an activity, like Pong, Write an Interactive Story, Create a Virtual Pet, Play Hide and Seek. The back shows how to put code blocks together to make projects come to life! Along the way, kids learn coding concepts like sequencing, conditionals, and variables.

Scratch Projects For 8 9 Year Olds Scratch Short And Easy With Ready Steady Code

Author: Seamus O'Neill
Publisher: Seamus O'Neill
ISBN: 0463894413
Size: 45.96 MB
Format: PDF, Docs
View: 4713
Seamus O’Neill’s Ready-Steady-Code fine-line vector grids have been included in Scratch 2.0 and 3.0 by its developers at MIT (Boston). The projects on cards 16-20 of this card-set in particular, bring out the magic of the grids. The cards are also available spiral-bound as free-standing and flip-over for hands-free collaborative project-based computer activities by children. There are twenty cards for children 8 - 9 years, grouped into pairs by colour to cover 10 Lessons. Each card is a short coding assignment in Scratch to foster Computational Thinking in maths and numeracy. Scratch +Ready-Steady-Code (cards 16-20) when used in this way, helps children learn essential coding concepts while giving them scope for creative thinking. The code (or script) in each assignment is short and designed to fit within a lesson time slot. Each script is compatible with a program of study for children between the ages of 8 and 9. Each card matches a learning objective within the general Math curriculum framework of Number, Logical Reasoning, Spatial Awareness, Shape, Measurement and Data. SCRATCH +Ready-Steady-Code empowers the teacher to take up the challenge that comes with being an educator of children in this age of technology. The cards address teacher confidence and competence while facilitating children coding and doing their maths at the same time. OK! Are you Ready? Are you Steady? Let’s Code!

Computer Coding Projects For Kids

Author: Carol Vorderman
Publisher: Dorling Kindersley Ltd
ISBN: 0241282268
Size: 74.57 MB
Format: PDF, ePub, Mobi
View: 813
Computer Coding Projects For Kids is the perfect introduction to coding for children from number 1 best-selling education author Carol Vorderman. This colourful illustrated guide uses step-by-steps to show kids how to build a range of amazing projects, from birthday cards to music and games, using the programming language Scratch. Activities such as creating a virtual firework display, simulated snowflakes, fractal art and mind-bending optical illusions not only teach essential coding skills, but enable kids to have fun as they learn. Projects can be personalised and adapted to encourage creativity, and can even be shared with friends, providing a simple and fun way for kids to learn coding.

Start Making

Author: Danielle Martin
Publisher: Maker Media, Inc.
ISBN: 1457187876
Size: 38.22 MB
Format: PDF, Kindle
View: 2732
Start Making! is a program developed by the Clubhouse Network to engage young people all over the world in Maker-inspired activities. With this guide, you will discover how to plan and coordinate Start Making! projects in your home, school, library, community center, after-school club, or makerspace. You'll learn strategies for engaging young people in creative thinking, developing individual and team projects, and sharing and reflecting on their creations. Each session includes a list of the supplies you'll need, step-by-step instructions for completing the projects, and prompts for stimulating discussion, curiosity, and confidence. These fun do-it-yourself (and do-it-together) projects teach fundamental STEAM concepts -- science, technology, engineering, art, and math -- while introducing young people to the basics of circuitry, design, coding, crafting, and construction. They'll make paper cards and creations that light up, play music using a MaKey MaKey keyboard and Scratch programming, join together to make paintings with light, design and construct 3D sculptures, build a vibrating art-bot that makes drawings, and sew fabric creations with wearable circuits. Dip into the activities once a week, run them as a week-long summer activity, or go through the guide in any way that works for you. By offering your own Start Making! program, you can inspire young people in your community to develop creative ideas, learn new skills, and share their creations. The Clubhouse Network is a global network of community-based centers led by Boston's Museum of Science in collaboration with the MIT Media Lab.

Preschooler Play Learn

Author: Penny Warner
Publisher: Simon and Schuster
ISBN: 1451631472
Size: 76.81 MB
Format: PDF, ePub, Mobi
View: 4488
The Most Complete Book of Games and Learning Activities for Preschoolers! Child development expert Penny Warner offers 150 illustrated ideas for games and activities designed to stimulate your preschooler's learning and development. Preschooler Play & Learn is designed to help children reach their full potential and have a good time along the way. The Most Complete Book of Games and Learning Activities for Preschoolers! Child development expert Penny Warner offers 150 illustrated ideas for games and activities designed to stimulate your preschooler's learning and development. For each game and activity, Preschooler Play & Learn includes: recommended ages, a detailed list of easy-to-find materials, a bulleted list of the skills that preschoolers will learn, step-by-step instruction, clear illustrations, variations for added fun and enhanced learning, and safety tips and other helpful hints. Preschooler Play & Learn is designed to help children reach their full potential and have a good time along the way.